![]() ![]() The developers are in constant interaction via our heavily populated Discord (Discord.gg/SpectreGame) where community members are often queried for their input on new map or gadget designs and balancing issues. How are you planning on involving the Community in your development process? “We plan on increasing the price of the game upon full release.” Will the game be priced differently during and after Early Access? We would describe SPECTRE to be in a late stage of beta, awaiting our fans and community to thoroughly experience it so we can act on their directions.” “The game is fully playable including four maps, three weapons, and numerous gadgets, Edges and customization skins to choose from. What is the current state of the Early Access version? Furthermore, we plan on fully translating the game into the languages we want Spectre to be enjoyed in.” ![]() We also plan on including a comprehensive 'Training' section for both Spectre and Reaper teams, as well as an additional Reaper weapon. “For the full version, we plan to have additional maps, gadgets and Edges. How is the full version planned to differ from the Early Access version? “We anticipate a 12 month Early Access period leading up to full launch.” Early and regular community input on this title is key to developing our game as it is a quite a complex endeavor.”Īpproximately how long will this game be in Early Access? ![]() “Offering our game in Early Access will allow us to have our community assist in testing and balancing the game to their precise specifications, as well as add features including gadgets, edges and maps, all before we call our game ‘finished’. ![]()
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